//
//  EnemyFactory.h
//  iFly
//
//  Created by User-10 on 12/7/14.
//  Copyright (c) 2014 TeamDifferent. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>
#import "EnemyNode.h"
#import "Constants.h"

@interface EnemyFactory : SKSpriteNode

+ (EnemyNode*) createEnemyWithType:(EnemyType)type inScene:(SKScene*) scene;

@end
